Creatures Edit

A Creature is a collection of one or more cells. Each creature belongs to a species. Cells are able to mutate over time as they reproduce.

Cells Edit

Each cell is defined by certain statistics and potentially it's relationship to other cells. The statistics are Health, Attack, Defence, Storage, Speed, Max Energy and Fat Storage.

DNA Edit

The characteristics and behavior of each creature is determined by the it's DNA. The DNA is represented as values ranging from 0 to 255 and applied to various variables.

Behavior Edit

The behavior of each creature is governed by their DNA, which determines the programming of each cell. This programming is hidden in all modes except Laboratory, where it can be edited (See the DNA page).